Karlheinz Essl

Portrait KHE

H.E.A.D. (Hearing Entirely Articificial Dreams)

generative soundscapes based on binaural recordings
2018 ff.


Basics | About | Tracks


Listen with headphones to enjoy the immersive 3D sound worlds!

headphones


Binaural sound recording at Lunz, Austria
© 2018 Simon Essl


About

H.E.A.D. (Hearing Entirely Artificial Dreams) is a work-in-progress started in 2018. It is based on artificial head technology ("Kunstkopf-Stereophonie") which allows the transmission of spatial 3D sound over simple headphones.

H.E.A.D. embraces a variety of different pieces: Each one is dedicated to a specific location or situation, based on four typical soundscapes that have been explored there. It covers a broad range of soundscapes found in cities, landscapes, industrial plants, concert halls and museums, restaurants and private spaces in various places all over the world.

All soundscapes have been recorded with a special binaural microphone Sennheiser Ambeo Smart Headset. They are mixed algorithmically by a computer program written in Max which creates an infinite sound process: a dreamlike and surrealistic narration which is based on the idea of permanent transition that might change the perception of the listener. Everything that seemed familiar and ordered becomes transformed into a fluid state which challenges the listener to take a new position which – in turn – is questioned again.

As each piece contains four different soundscapes, its title also consists of 4 letters – like G.R.A.Z. – which refers to the location resp. situation where the sounds have been recorded. The title is an acronym which expands into a short mysterious sentence such as „Generic Research on Ambient Zones”. The interpretation of which, however, is up to the listener.


H.E.A.D-GUI

User interface of H.E.A.D.
© 2018-2019 by Karlheinz Essl


The software is written in Max, utilizing a bunch of algorithms that have been formulated by Karlheinz Essl in his RTC-lib (Realtime Composition Library), exploring various modes of chance and randomness in realtime.



Tracks

Cities

G.R.A.Z. | W.I.E.N. | L.I.N.Z
S.A.L.Z. | O.S.L.O. | B.U.R.G.
F.U.R.T. | S.A.L.O. | S.O.U.L.


Landscapes

R.E.T.Z. | L.U.N.Z. | M.I.D.I.
E.L.B.A. | M.A.Y.A. | N.I.J.O.


Waters

D.U.N.A | D.Y.J.E. | L.A.G.O. | E.L.B.E

Activities

R.I.D.E. | W.A.L.K. | W.O.R.K. | B.A.H.N.
F.L.U.G. | T.E.C.H. | P.L.A.Y.


Humans

C.H.A.T. | M.E.A.L | L.I.F.E.
R.O.T.I. | K.I.D.S.


Hommages

C.A.G.E | S.I.L.L. | M.A.P.S.
J.A.C.K. | A.R.T.S.



G.R.A.Z. (Generic Research on Ambient Zones)
Generative soundscape based on a random walk between four binaural recordings from different spots in the city of Graz (Austria), recorded on April 19th, 2018.
Released: 27 Apr 2018

1) farmers market near the Opera
2) street crossing at the Stadtpark with cars, motorbikes and bicycles
3) trams, busses and passengers at Jakominiplatz
4) birds and a creek in the park of the Music University with a distant vibraphone.



W.I.E.N. (Where Intelligence Enhances Neuroticism)
Generative soundscape based on a random walk between four binaural recordings from different spots in Vienna (Austria), recorded between March and May 2018.
Released: 10 May 2018

1) Café Mozart near the Opera
2) reading hall of the Austrian National Library
3) children’s playground at Draschepark
4) a pond near Gerasdorf with swimmers and kids



R.E.T.Z. (Restoring Energy Through Zest)
Generative soundscape based on a random walk between four binaural recordings from different spots in the region of Retz (Austria), recorded on June 8th, 2018.
Released: 10 Jun 2018

1) the main square in the city of Retz
2) Czech people talking in a bar in Šatov
3) birds singing near the river Thaya
4) a so-called "Kellergasse" in Retz



D.U.N.A. (Diluted Units of Natural Atmosphere)
Generative soundscape based on a random walk between four binaural recordings from different spots of the Danube Delta in Romania, recorded in May 2018.
Released: 6 Aug 2018

1) morning atmosphere near Sulina
2) evening atmosphere near Sulina
3) frog concert with paddle boats in Canal Magearu
4) birds singing at Lacu Iaco



L.U.N.Z. (Lazy Unicorns Nibble Zealously)
Generative soundscape based on a random walk between four binaural recordings from different spots made in Lunz (Austria), recorded on August 7th, 2018.
Released: 9 Aug 2018

1) hikers escaping an approaching thunderstorm
2) rain and thunder at the courtyard of the castle
3) swimming in the lake
4) ride on an electric canoe through a narrow water canal



R.I.D.E. (Rough Interplay between Dream & Ecstasy)
Generative soundscape based on a random walk between four binaural recordings from different attraction at Prater, the famous amusement park in Vienna, Austria on August 11th, 2018.
Released: 13 Aug 2018

1) Achterbahn (outside recording of a rollercoaster)
2) Hochschaubahn (a ride on an vintage rollercoaster which is suited for kids)
3) Geisterbahn (riding on a ghost train)
4) Liliputbahn (a ride on miniature steam locomotive through the park)



D.Y.J.E. (Do-it Yourself Jealous Emperor)
Generative soundscape based on a random walk between four binaural soundscapes, recorded at the river Thaya (Czech: Dyje) in June and August 2018.
Released: 25 Aug 2018

1) Thaya in Liebnitz at night
2) Thaya National Park at Einsiedlerhöhle
3) forest atmosphere with church bell from Hardegg
4) water noise of a fish bassin



W.A.L.K. (What About Luscious Kidneys?)
Generative soundscape based on a random walk between four binaural soundscapes, recorded in June and August 2018.
Released: 27 Aug 2018

1) walking through the Essl Museum
2) two persons marching and running in a reverberant hall
3) Kunsthistorisches Museum Vienna: gallery #13 with Rubens paintings
4) walking through the forest of the Thaya National Park



W.O.R.K. (Which Operations Require Knives?)
Generative soundscape based on a random walk between four binaural soundscapes, recorded between May and August 2018.
Released: 2 Sep 2018

1) unloading a truck at the Danube delta in Romania
2) two luthiers (father and son) building a Braguinha in Funchal, Madeira
3) me preparing breakfast at home
4) a construction site in the outskirts of Vienna where a caterpillar is operating a jackhammer



C.H.A.T. (Cryonic Heat at Average Temperature)
Generative soundscape based on a random walk between four binaural soundscapes, recorded between February and August 2018.
Released: 3 Sep 2018

1) british-portugese small talk at the breakfast terrace of a hotel in Madeira
2) multi-lingual guests at a Chinese restaurant in Vienna
3) art education talk for schoolgirls at Kunsthalle Bremen
4) two elderly Viennese couples at the Lobau making jokes



B.A.H.N. (Binaural Ambient Head Noise)
Generative soundscape based on a random walk between four binaural soundscapes, recorded in March and April 2018 in Vienna.
Released: 3 Sep 2018

1) main hall of the railway station Wien-Meidling
2) a ride on the D tram
3) entrance of Franz-Josephs-Bahnhof
4) at the elevator of the metro station U4 Heiligenstadt with a violin player in the background



M.E.A.L. (Meeting Eva At Lunch)
Generative soundscape based on a random walk between four binaural soundscapes, recorded on 6 Sep 2018 at Manfred Buchinger's restaurant Alte Schule in Riedenthal, Austria.
Released: 7 Sep 2018

1) kitchen with chef
2) guests in the garden outside the restaurant
3) an empty guest room
4) bathroom



F.L.U.G. (Frequent Luggage User Gateway)
Generative soundscape based on a random walk between four binaural soundscapes, recorded between May and September 2018 on various European airports
Released: 10 Sep 2018

1) check-in at Terminal 1 of the Vienna International Airport (VIE)
2) entrance hall of the railway station at the Vienna International Airport (VIE)
3) waiting hall of the Henri Coandă International Airport Bucarest (OTP)
4) riding on a conveyor belt between gate C6 and C8 at Amsterdam Airport Schiphol (AMS)



L.A.G.O. (Liquids Are Generally Obstructive)
Generative soundscape based on a random walk between four binaural soundscapes, recorded in September 2018 at Lake Garda, Italy
Released: 28 Sep 2018

1) evening at the lake promenade in Saló with thunder and bells
2) shore of Garda with anchored sailing boats
3) beach of Sirmione
4) fountain in the park of Vittoriale in Gardone



L.I.F.E. (Looking Into Four Environments)
ASMR-like generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded by Simon Essl on Oct 6th, 2018 in Klosterneuburg, Austria.
Released: 22 Oct 2018

1) morning routine
2) departure
3) silence in the forest
4) domestic work



O.S.L.O. (Obvious Sounds Linger Obviously)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded between Oct 25th and 27th, 2018 in Oslo, Norway:
Released: 27 Oct 2018

1) place in front of the Royal castle
2) street crossing with lots of trams but nearly no cars in the very center,
3) Glasmagasinet department store
4) small café "Anne på landet" in the Vigelands park



C.A.G.E. (Casino Atmosphere Generating Empathy)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on November 5th, 2018 at the Grand Hall of Konzerthaus Vienna during project Casino Cage of the festival WIEN MODERN:
Released: 18 Nov 2018

1) audience entering the hall
2) sounds of the roulette table which was used to determine the sequence of pieces
3) excerpts of Luciano Berio's Sequenza XIV for cello solo, performed by Anna Maria Niemiec
4) excerpts of Luciano Berio's Sequenza VII for oboe solo, performed by Claire Colombo



S.I.L.L. (Sounds Intercept Little Lovers)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded betwen November 8-9th, 2018 in and around Mittersill - a small town in Salzburg, Austria where Anton Webern has been shot by an American GI on 15 Sep 1945.
Released: 10 Nov 2018

1) my sound installlation WebernUhrWerk played on the main square, surrounded by traffic
2) the grave of Anton Webern at the cemetery of Mittersill
3) snuffling cows on a meadow with cow bells
4) a calm and silent pasture on top of Mittersill



B.U.R.G. (Best Unifications Require Generosity)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on November 16th, 2018 at the traditional Leopoldimarkt in Klosterneuburg.
Released: 17 Nov 2018

1) a verbose merchant selling cooking knives
2) distant sounds of the amusement park
3) a rehearsal on the famous Bruckner organ at the monastery
4) the gothic courtyard with a fountain.



M.A.P.S. (Mater Alma Provides Security)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on November 17th, 2018 at the premier of Georg Nussbaumers Atlas der gesamten Musik und aller angrenzenden Gebiete, performed by 300 students of the University of Music and Performing Arts in Vienna during the festival WIEN MODERN.
Released: 7 Oct 2019

1) four groups of wind instruments at the foyer
2) a walk from a clarinet quartet towards a cello ensemble at Haydnsaal
3) a salsa group alternating with and harpist Luise Adler and the so-called "piano hell"
4) people walking through the campus park.

Mit freundlicher Genehmigung des Komponisten Georg Nussbaumer, der MDW (Universität für Musik und darstellende Kunst Wien) und des Festivals WIEN MODERN.



T.E.C.H. (Teaching Electronic Composition Helps)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on November 27th, 2018 at the collection of mechanical music instruments of the Technical Museum Vienna.
Released: 28 Nov 2018

1) demonstration of the Hupfeld Phonoliszt-Violiona player piano
2) demonstration of a mechanical barrel organ
3) a quite exhibition space with the mechanical music instruments
4) a walk through the museum from the top level down to the exit



S.A.L.Z. (Sound Adventures Look Zany)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on December 7th, 2018 at the city of Salzburg, Austria
Released: 10 Dec 2018

1) pedestrian zone Linzer Gasse
2) horse carts at the Christmas market
3) rehearsal of a male choir and a brass ensemble at the Salzburg Cathedral
4) silence inside Franziskanerkirche



J.A.C.K. (Just Another Crazy Kid)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded between December 15-16th, 2018 in Berlin, Germany. A present to my old friend Jack Hauser for his 60th birthday.
Released: 19 Dec 2018

1) a cemetry in Berlin-Kreuzberg, close to the grave of E.T.A. Hoffmann
2) a ride on the metro line U7 between Südstern and Grenzwall
3) my sound installation AIR BORNE at the Aerodynamic Park of the Humboldt University in Adlershof
4) audience at Volksbühne Berlin just before the concert of Irmin Schmidt, the founder of CAN.



R.O.T.I. (Recurring Operations Throughout India)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded in February 2019 in South India in the states of Tamil Nadu, Kerala and Karnataka.
Released: 24 Feb 2019

1) vegetable market in Mysore
2) a bronze workshop in Thanjavur
3) morning atmosphere on a houseboat in the backwaters of Allepey
4) fishermen pulling out a net from the sea near Varkala



L.I.N.Z. (Looking Into Nebulous Zodiacs)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded between July 17-18th, 2019 in Linz, Austria.
Released: 20 Jul 2019

1) breakfast buffet at Hotel Goldener Adler
2) nudism beach at a small lake called "Weikerlsee"
3) steel-mill at VÖEST
4) sound sculpture with mathematicians at Bruckner University



K.I.D.S. (Kicking Into Dreary Surroundings)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes with kids, recorded in spring and summer 2019 in the Czech Republic, Hungary, and Austria
Released: 28 Jul 2019

1) beach of a small lake near Suchdol nad Lužnicí (CZ)
2) kids animation room at the South Bohemian Museum in Budweis (CZ)
3) visitor's platform of the so-called "Fire Tower" in Sopron (HU)
4) skating ring at Lake Neusiedl in Rust (A)



F.U.R.T. (Failed Urban Renewal Turnaround)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded in spring and summer 2019 in Klagenfurt, Austria
Released: 3 Aug 2019

1) early morning at Lake Wörth
2) skater at Neuer Platz close to the Lindworm fountain
3) bakery Wienerroither at the main train station
4) evening atmosphere in Pörtschach



E.L.B.E. (Erotic Love Brings Empathy)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on April 27th, 2019 in Hamburg, Germany:
Released: 14 Aug 2019

1) Elbe shore vis-à-vis Landungsbrücken
2) public park "Planten un Bloemen"
3) Radisson Blu hotel with a self-playing Yamaha Disklavier
4) walking through the Kunstgewerbemuseum with cembalist Goska Isphording rehearsing



M.I.D.I. (Mediterranean Influence Delights Intellectuals)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded between Aug 23rd and 24th, 2019 in the South of France:
Released: 26 Aug 2019

1) horse feeding in the Camargue
2) sunrise near Saintes-Maries-de-la-mer with blackbirds
3) street restaurant at Aigues-Mortes in the evening
4) pedestrian zone in Montpellier with music boxes



S.A.L.O. (Speaking About Lost Opportunities)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded in September 2018 and September 2019 in Salò, Italy.
Released: 25 Sep 2019

1) inside the ancient dome
2) at the pier
3) standing in the middle of the pedestrian zone
4) sitting at the bar of Caffé Vassalli



E.L.B.A. (Eremites Longing for Boisterous Antiphons)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded in September 2019 on the Island of Elba, Italy.
Released: 26 Sep 2019

1) Piazza del Popolo in Rio nell'Elba on Friday evening
2) the Elba Rally witnessed from afar
3) the breaking of waves at Spiaggia del Cannello
4) a nightly thunderstorm in Rio nell'Elba

Dedicated to Jörg Duit and his INTONAZIONE festival at Eremo S. Caterina in Rio nell'Elba



A.R.T.S. (Art Resembles Tiny Shrutis)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on Nov 7th, 2019 in Vienna at Kunsthistorisches Museum (exhibition Caravaggio & Bernini) and the Italian Cultural Institute (finissage Andreas Lunghi TACET with Karlheinz Essl's sound installation Checkin' my Shrutis).
Released: 8 Nov 2019

1) Kunsthistorisches Museum: Saal IV
2) Kunsthistorisches Museum: Kunstkammer Wien
3) Italian Cultural Institute: sound walk
4) Italian Cultural Institute: exhibition space

Dedicated to the photographer Andrea Lunghi



M.A.Y.A. (Moving Around Your Apple)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded in February 2019 at the following locations in Kerala and Tamil Nadu, South India.
Released: 17 Nov 2019

1) Thanjavur: hotel window
2) Varkala: fishermen at the beach
3) Alleppey: house boat
4) Ooty: garden of Hotel Savoy

A contribution to the release South Asia PhoNographic Mornings, curated by Stéphane Marin.



S.O.U.L. (Save Our United Life)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded between Nov 23-24, 2019 in Seoul, Rep. of Korea
Released: 26 Nov 2019

1) Buddhist chanting at the Jogyesa temple
2) anti-government demonstration in front of the Gyeongbokgung Palace
3) moments of silence at the old city wall
4) at the backside of Zaha Hadid's Dongdaemun Design Plaza



N.I.J.O. (Nine Inch Jail Operation)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded on Nov 18th, 2019 at the Nijo Palace in Kyoto, Japan.
Released: 30 Dec 2019

1) the so-called Nightingale Corridor
2) tea garden
3) cherry grove
4) construction at the Honmaru Garden



P.L.A.Y. (Performing Landscapes All Year)
Generative soundscape based on a two-dimensional random walk between four binaural soundscapes, recorded between Nov 17-24, 2019 in Kyoto, Japan.
Released: 30 Dec 2019

1) playground near the Nijo Palace
2) street scene with cars, bikes and joggers
3) ritual music at the Higashimaru Shrine
4) rehearsal of J.B. Staudt's Mulier fortis at the Museum of Kyoto.



Home Works Sounds Bibliography Concerts


Updated: 30 Dec 2019

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